Re: NSMovieView problem
Re: NSMovieView problem
- Subject: Re: NSMovieView problem
- From: Dave Rosborough <email@hidden>
- Date: Tue, 23 Sep 2003 19:28:54 -0700
Actually, this doesn't fix the problem. I had already tried something
like that (although I think I forgot to retain the timer. But for
whatever reason, it still gives me trouble.
It should be noted that the audio continues to play - it's just the
picture that stops. All of the other instances I could find on mamasam
seemed to indicate that the audio stopped.
Any other ideas?
Thanks,
Dave R
On Tuesday, September 23, 2003, at 04:16 AM, Douglas A. Welton wrote:
Check out http://cocoa.mamasam.com/COCOADEV/2003/05/1/63120.php
douglas
on 9/23/03 3:10 AM, Dave Rosborough at email@hidden wrote:
Hello all!
I'm experiencing a strange problem. I've got a full-screen app that
plays back a Quicktime movie. The movie loads and starts to play the
first 0.5 seconds or so - then the video stops updating, but the sound
continues as it should.
I've played around with this a fair bit. I tried creating a timer
that
calls "setNeedsDisplay:YES" on the NSMovieView. That caused an
interesting behaviour - whenever the method is called, the movie
"flickers" an updated image and then quickly reverts back to a frame
about 0.5 seconds into the movie. I tried speeding up the timer, and
that didn't help. I tried calling MoviesTask(nil, 0) every time the
timer "ticks".
Web searches and mamasam searches have not turned up anything that has
worked. Is this a bug, or am I doing something remarkably silly?
Thanks in advance!
TTYL
DaveR
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.