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Re: NSMovieView problem
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Re: NSMovieView problem


  • Subject: Re: NSMovieView problem
  • From: Dave Rosborough <email@hidden>
  • Date: Tue, 23 Sep 2003 19:28:54 -0700

Actually, this doesn't fix the problem. I had already tried something like that (although I think I forgot to retain the timer. But for whatever reason, it still gives me trouble.

It should be noted that the audio continues to play - it's just the picture that stops. All of the other instances I could find on mamasam seemed to indicate that the audio stopped.

Any other ideas?

Thanks,
Dave R

On Tuesday, September 23, 2003, at 04:16 AM, Douglas A. Welton wrote:

Check out http://cocoa.mamasam.com/COCOADEV/2003/05/1/63120.php
douglas

on 9/23/03 3:10 AM, Dave Rosborough at email@hidden wrote:

Hello all!

I'm experiencing a strange problem. I've got a full-screen app that
plays back a Quicktime movie. The movie loads and starts to play the
first 0.5 seconds or so - then the video stops updating, but the sound
continues as it should.

I've played around with this a fair bit. I tried creating a timer that
calls "setNeedsDisplay:YES" on the NSMovieView. That caused an
interesting behaviour - whenever the method is called, the movie
"flickers" an updated image and then quickly reverts back to a frame
about 0.5 seconds into the movie. I tried speeding up the timer, and
that didn't help. I tried calling MoviesTask(nil, 0) every time the
timer "ticks".

Web searches and mamasam searches have not turned up anything that has
worked. Is this a bug, or am I doing something remarkably silly?

Thanks in advance!

TTYL
DaveR
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References: 
 >Re: NSMovieView problem (From: "Douglas A. Welton" <email@hidden>)

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