Re: Itunes structure
Re: Itunes structure
- Subject: Re: Itunes structure
- From: Bob Ippolito <email@hidden>
- Date: Mon, 5 Apr 2004 11:37:59 -0400
On Apr 5, 2004, at 11:15 AM, octarine wrote:
On Mon, Apr 05, 2004 at 10:12:09AM -0400, J. Todd Slack wrote:
On Mon, 5 Apr 2004 08:02:22 -0500
Jeremyah Payne <email@hidden> wrote:
I was wondering how itunes does its database. I am looking to make a
database for my game's elements, and I am not sure where I should
start. How does one create a file that can accessed as fast as
itunes
does.
Actually I was wondering about this the other day as well. Does
anybody know?
iTunes stores its data on disk as an XML file. I'm not sure if you can
load this as a dictionary? (anyone know).
The XML file is only a dump of its internal database. Its "real"
database uses a length prefixed four character code based format,
similar to what you see in quicktime movies, mpeg-4, or the iTunes
music sharing protocol.
-bob
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