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Re: [now OT] Licensing/Implementing in Cocoa/Obj-C - Interest in product?
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Re: [now OT] Licensing/Implementing in Cocoa/Obj-C - Interest in product?


  • Subject: Re: [now OT] Licensing/Implementing in Cocoa/Obj-C - Interest in product?
  • From: Hal Mueller <email@hidden>
  • Date: Tue, 6 Apr 2004 21:15:08 -0700

Stefan,

Just that by itself would be valuable.

But even more valuable would be if you handled more of the back end. Provide a library to take the credit card numbers and transmit them for processing, handle the processing for us, keep a DB of usernames/license keys so the users can reinstall sw.

Scott Maxwell recently launched a similar setup for PalmOS; he's even got a way to take credit cards on the PDA, authorize the app (as "purchased"/fully functional) immediately, and process the card transaction later. He takes 12.5% of purchase price as his cut, so no upfront risk to developers except for time. ( http:// www.pocketpurchase.com ) (might even be worth inquiring about partnering with you) By the time I roll in my time, credit card fees, etc., I can't process credit cards myself for 12.5% of the gross, so this is a good deal AFAIC.

H
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  • Follow-Ups:
    • Re: [now OT] Licensing/Implementing in Cocoa/Obj-C - Interest in product?
      • From: Dave Thorup <email@hidden>
References: 
 >[little OT] Licensing/Implementing in Cocoa/Obj-C (From: Matt Jaffa <email@hidden>)
 >Re: [little OT] Licensing/Implementing in Cocoa/Obj-C (From: Stefan Pantke <email@hidden>)
 >Re: [little OT] Licensing/Implementing in Cocoa/Obj-C (From: Allan Odgaard <email@hidden>)
 >Re: [little OT] Licensing/Implementing in Cocoa/Obj-C (From: Stefan Pantke <email@hidden>)
 >Re: [now OT] Licensing/Implementing in Cocoa/Obj-C (From: Shawn Erickson <email@hidden>)
 >Re: [now OT] Licensing/Implementing in Cocoa/Obj-C - Interest in product? (From: Stefan Pantke <email@hidden>)

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