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Re: CodeWarrior vs. Xcode?
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Re: CodeWarrior vs. Xcode?


  • Subject: Re: CodeWarrior vs. Xcode?
  • From: Ruslan Zasukhin <email@hidden>
  • Date: Sun, 18 Apr 2004 21:55:48 +0300

On 4/18/04 2:13 AM, "David Feldman" <email@hidden> wrote:

> I'm looking into the relative merits of CodeWarrior and Xcode for a new
> app. I've been building Cocoa apps in Project Builder/Xcode for a few
> years now and am pretty comfortable in it...in particular, the ease
> with which I can set up a UI in Interface Builder and connect it to my
> code is great.
>
> However, this app will need to have a Windows version as well. I know
> next to nothing about coding for Windows, but will of course have to
> learn. Regardless of my choice of IDE, much of the app's code will be
> shared between platforms (and, if it's C/C++, I can certainly compile
> it in multiple IDEs). The fact that CodeWarrior will (a) compile for
> both platforms and (b) let me do the bulk of my work on a Mac, even for
> the Windows version, sounds great, but still makes me nervous. The
> alternative is to stay in Xcode, get MS Visual C++ and C#, and take
> advantage of the GUI-based UI building tools there as well. Any
> thoughts on the matter?

Hi David,

As for me I more like CW, it produce faster and smaller code of GCC

CW will not help you get app for 2 platforms from box.
You must use some cross-platform GUI toolkit, such as wxWindows or else.

You can found REALbasic as good way.
You can make your SHARED code as plugin to REALbasic,
And make ALL GUI in REALbasic itself.

--
Best regards,
Ruslan Zasukhin [ I feel the need...the need for speed ]
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  • Follow-Ups:
    • Re: CodeWarrior vs. Xcode?
      • From: "M. Uli Kusterer" <email@hidden>
References: 
 >CodeWarrior vs. Xcode? (From: David Feldman <email@hidden>)

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