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RE: [little OT] Licensing/Implementing in Cocoa/Obj-C
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RE: [little OT] Licensing/Implementing in Cocoa/Obj-C


  • Subject: RE: [little OT] Licensing/Implementing in Cocoa/Obj-C
  • From: Greg Hurrell <email@hidden>
  • Date: Tue, 20 Apr 2004 21:10:14 +0200

El 20/04/2004, a las 20:14, Josh Ferguson escribis:

"The unstated, but implied notion, is that every copy pirated is a lost sale. "

I would argue strongly that this is not an implied notion at all. In the several discussions I've been involved in on this list, this has always been explicitly stated.

Well, I certainly would not wish to imply that every copy pirated is a lost sale; quite the contrary, I have since explicitly stated that when I talked about 10,000 pirated copies, I would expect only a portion of them to be converted into sales as a consequence of better copy protection. The figure I pulled off the top of my head was around a thousand (ie. 10%), which I think is fairly modest. The population you're targeting is the small-time software pirate, the person who normally engages in "casual" software piracy but will purchase a license like an honest person if "encouraged" to do so. Every such conversion results in a real improvement to your bottom line.

You're also implying that a certain percentage of customers will NOT buy your product based entirely on your licensing scheme. I highly doubt that there is a significant number of people who would halt their purchase process because of the license scheme.

Agreed wholeheartedly. (And note that Josh works for eSellerate, who sublicense a successful registration/activation engine on a wide scale, so he knows what he's talking about).

I also have yet to hear a valid argument against product activation, other than "it's an inconvenience". Cry me a river!

One possible objection is that it constitutes a "breach of the user's privacy". Done correctly, as eSellerate does it, there is no transmission of personal information, so there's no privacy issue.

Another objection: what if the company goes out of business and I can't reactivate? Put a statement up on your website reassuring customers of your publicly recognised history in the software market, and make a pledge to offer a version of the software for download that does not depend on product activation in the event that the company should cease to operate.

(As I said in another email in this thread, people take the risk all the time when they buy software licenses: vendors can go belly-up, and cease to support or update their apps, they can break when Apple releases an OS update; there are no guarantees. Such is life. And people don't let that stop them from licensing software, do they?)

What if I want to change my hardware configuration and I need to reactivate? Solution: make reactivation fair, reasonable, and easy.

Product activation accuses me of being a criminal! Response: no it doesn't. Product activation should be instant and painless for honest users. It's not an accusation against honest people; it's a means of preventing dishonest people from engaging in piracy. In other words, the intended "recipient" of the product activation "message" is not the honest user, but the dishonest one.

My experience with Product Activation backs this up. We've only had one person who requested a return, citing product activation as one of the reasons (although it wasn't the only reason). And guess what! After we returned the product for him, he activated it several more times! I find it very difficult to feel sorry for making the occasional customer email me because he licensed his product on several computers (when the license only gran!
ted him use on one computer) so that I can reset his activation limit (which I generally do without question). If we refused to buy a product or demanded a return every time we were inconvenienced, nobody would own cars, everyone would be living on the street, and nobody would have computers to bitch at in the first place ;).

"I'd recommend worrying about taking care of paying customers and forgetting about people who might not pay you even if piracy were impossible."

Why do these things have to be mutually exclusive? I find it much easier to take care of my customers while maintaining a fair product activation. Nay, I'd say it's easier with product activation because I don't have to worry about supporting customers who do not and will never pay me for my work. As long as you put out a solid product and follow it up with good customer support, you're invariably going to maximize your sales.

Well said!

Cheers
Greg
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  • Follow-Ups:
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      • From: Kay Roepke <email@hidden>
References: 
 >RE: [little OT] Licensing/Implementing in Cocoa/Obj-C (From: "Josh Ferguson" <email@hidden>)

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