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Re: Stacking run loops
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Re: Stacking run loops


  • Subject: Re: Stacking run loops
  • From: patrick machielse <email@hidden>
  • Date: Thu, 16 Dec 2004 12:56:30 +0100

Op 16-dec-04 om 5:51 heeft Ricky Sharp het volgende geschreven:

Here are two methods I've implemented in my app controller:

- (void)runDialogScreen:(int)aScreenID
{
	[self pushScreen:aScreenID];

	CFRunLoopRun();

	[self popScreen];
}

Here, pushScreen: will load a nib for the given screen ID. That nib's owner is a controller for that particular screen (in this case the about dialog).

After the nib is loaded, the main window's content view is replaced with the content view from a well-named panel object in the nib (the about dialog UI).

The controller for the about dialog then has an IBAction for okButtonPressed. In that method, I call the app controller's endDialogScreen:

- (void)endDialogScreen
{
	CFRunLoopStop ([[NSRunLoop currentRunLoop] getCFRunLoop]);
}

I can't comment directly on your situation, but I've found that you shouldn't mix CFRunLoop and NSRunLoop. Especially, I could not get the construct:


	CFRunLoopStop ([[NSRunLoop currentRunLoop] getCFRunLoop]);

to stop a RunLoop started with CFRunLoopRun(). The setup that finally worked for me was:

	CFRunLoopRef runLoop = CFRunLoopGetCurrent();
	CFRunLoopRun();

	...

	CFRunLoopStop(runLoop);

Don't know why, but this worked for me.

Patrick
---
Hieper Software

e: email@hidden
w: www.hieper.nl

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