Re: Cocoa/Windows parallel dvlpmt
Re: Cocoa/Windows parallel dvlpmt
- Subject: Re: Cocoa/Windows parallel dvlpmt
- From: Chris Hanson <email@hidden>
- Date: Tue, 3 Feb 2004 16:43:46 -0600
On Feb 3, 2004, at 2:58 PM, Alex Perez wrote:
Nobody is asking you to, silly. Probably the worst thing you'd run
into is
the possibility that a class was unimplemented, but since the OpenStep
spec is 90% the same as Cocoa is, your assertion that you'd need to
"reimplement cocoa from scratch" is dubious at best.
Actually, the OpenStep spec is pretty much a strict subset of Cocoa in
almost all cases. And therein lies the biggest problem.
There are still people involved with the GNUstep project who argue
about whether or not to implement anything outside of the OpenStep
spec, as if Cocoa wasn't just a new name for OpenStep. "No, we're not
a Cocoa clone! We're an OpenStep implementation!"
This attitude, and the lack of specific and intentional tracking of
Cocoa on the part of the project, is what turns of many Cocoa
developers who look at it. The other thing is the lack of trivial
Windows support. (And then there's the over-promotion of GNUstep given
its current state.)
Developers who need to support Mac OS X and Windows are better served,
right now, by following the MVCC pattern with a platform-independent
back-end and a platform-specific front-end than by trying to use
GNUstep. This is from the perspective of their users, who will get a
solid and totally platform-native application out of the deal.
-- Chris
--
Chris Hanson <email@hidden>
bDistributed.com, Inc.
Outsourcing Vendor Evaluation
Custom Mac OS X Development
Cocoa Developer Training
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