Debugging Distributed Objects
Debugging Distributed Objects
- Subject: Debugging Distributed Objects
- From: Greg Hulands <email@hidden>
- Date: Sat, 14 Feb 2004 16:03:58 +1000
Hi,
I have a small client server app that uses DO to communicate. When the
client talks to the server to register itself, it seems to be quick
(instantaneous) but when the server tries to talk to the client, it
takes between 60 and 90 seconds just to get the value from the client.
Does anyone know of a fundamental flaw that I could have in my code
that they have found in their code when debugging the slowness of DO. I
know DO is not normally this slow, as I have another app which
communicates both ways and is fine. For the life of me I cannot seem to
put a finger on what I am not doing right.
Any help is greatly appreciated.
Regards,
Greg.
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