Re: Versioning
Re: Versioning
- Subject: Re: Versioning
- From: Robert Cerny <email@hidden>
- Date: Fri, 20 Feb 2004 17:50:04 +0100
Hi,
according to Eric's posts (which aren't on-line because he sent them to
my address only) you're wrong. The way of using agvtool I was naming
"offline". It means:
a] close the current project
b] go to project directory in Terminal
c] execute agvtool with needed options
Eric responded, that this way is obsolete and now you can use agvtool
in automatic mode while project is open. The only problem is that his
latest reply was:"check agvtool help for more info"
Regards
Robert
On 20.2.2004, at 16:52, Mark Eissler wrote:
>
I don't understand what you mean about "the various versions scattered
>
throughout a project." agvtool isn't designed for versioning of
>
source. It is build specific AFAIK. So when you are preparing a build
>
(let's say for release) you would use agvtool to increment the build
>
number and then recompile so that the build number shows up properly
>
in your about box, in the finder, etc.
>
>
The key is that you have to run agvtool while xcode is not running. I
>
think this was supposed to be fixed but I find if xcode is running,
>
even if I have closed my project, after running agvtool xcode will
>
complain that my project has been edited (or changed) outside of the
>
app. You must also recompile in order for the build numbers to be
>
reflected in your built app.
>
>
As for versioning your source, I think the most common way to do it is
>
with cvs and it integrates quite nicely with PB and xcode...except for
>
those nib files. :-(
>
>
-mark
>
>
On Feb 20, 2004, at 9:14 AM, Jeff LaMarche wrote:
>
>
> Has anyone ever seen a tutorial or detailed description of versioning
>
> for Cocoa apps? I'm a little confused about the specific purposes of
>
> the various versions scattered throughout a project, and about the
>
> use of agvtool. Is this one of those things that you just have to
>
> muddle through with the agvtool man page and the information
>
> scattered throughout the ADC documentation, or has somebody put it
>
> all together someplace from where it can be more easily digested?
>
>
>
> TIA,
>
> Jeff
>
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--
>
Mark Eissler, email@hidden
>
Mixtur Interactive, Inc.
>
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