Re: Problems with Distributed Objects
Re: Problems with Distributed Objects
- Subject: Re: Problems with Distributed Objects
- From: Andreas Mayer <email@hidden>
- Date: Thu, 26 Feb 2004 19:28:24 +0100
Am 26.02.2004 um 17:03 schrieb Laurent Daudelin:
is your
AMTickerSign object implements the NSCoding protocol?
Yes. But the encode/decode methods seem not to be called.
although I'm not sure I understand your
method and protocol. If your client is calling the server method, then
that
method should return the value.
I want to copy the image from the client to the server.
I'm not sure it works for parameters.
The bycopy keyword? Well, according to the Obj-C reference it should.
(bycopy out)getImage; or something like that?
Hm. I might try that. But this is kind of backwards since the client
needs to start the communication. I would need the server to respond by
requesting the image from the client. Not a problem, really, but feels
more complicated than necessary.
Also, you need to import the server protocol into the client
I do.
and it might
help if your server variable is typed properly,
Since the client doesn't know about the server class, all I can do is
specify the protocol. This
id <AMTiggerServerProtocol> theServer;
results in this warning:
warning: class `NSDistantObject' does not implement the
`AMTiggerServerProtocol' protocol
So I though this
[theServer setProtocolForProxy:@protocol(AMTiggerServerProtocol)];
would be sufficient.
<later>
Well, it seems like I really need to implement that
replacementObjectForPortCoder: method. Bugger.
I'll report back when I get it working - or hit another road block. :}
Andreas
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