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Re: NSArrayController with Combo Boxes, etc.
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Re: NSArrayController with Combo Boxes, etc.


  • Subject: Re: NSArrayController with Combo Boxes, etc.
  • From: mmalcolm crawford <email@hidden>
  • Date: Sun, 11 Jan 2004 21:35:30 -0800

On Jan 11, 2004, at 8:00 AM, Kent A. Signorini wrote:

What if I were to rebuild the Combatant object so that the 3 weapons with their 3 damage ratings were an array of "Weapons" objects (let's call it weaponArray) with the Weapons objects having a name and a damage rating.

I'm not sure if I've completely understood your requirements, but I've put a crude example of the sort of thing I think you want at:
<http://homepage.mac.com/mmalc/CocoaExamples/Weapons2.zip>

Perhaps you could let me know how close I've come to your idea?

mmalc
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  • Follow-Ups:
    • Re: NSArrayController with Combo Boxes, etc.
      • From: "Kent A. Signorini" <email@hidden>
References: 
 >NSArrayController with Combo Boxes, etc. (From: "Kent A. Signorini" <email@hidden>)
 >Re: NSArrayController with Combo Boxes, etc. (From: mmalcolm crawford <email@hidden>)
 >Re: NSArrayController with Combo Boxes, etc. (From: "Kent A. Signorini" <email@hidden>)

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