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Re: iMovie like time-line animation.
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Re: iMovie like time-line animation.


  • Subject: Re: iMovie like time-line animation.
  • From: "M. Uli Kusterer" <email@hidden>
  • Date: Sun, 4 Jul 2004 16:15:02 +0200

At 17:52 Uhr +0100 01.07.2004, Robert Tillyard wrote:
I'm going to port an application that has bars to represent tasks (like Project), when a task is amended I want to animate the change so that the bar will grow or shrink rather than just update in one go. I'm trying to model the animation on something similar to the iMovie time-line when switching views it morphs between views.

Before I begin this should I be considering any set method of drawing to achieve this? Should just Quartz 2D stuff be sufficient or am I going to have to use OpenGL? I'm fairly new at Cocoa.

Since this will be a fairly short animation, Quartz should be fine, and will also look better. You really only need OpenGL if you don't get enough speed out of Quartz, i.e. if you need to animate a large number of objects like in a game.
--
Cheers,
M. Uli Kusterer
------------------------------------------------------------
"The Witnesses of TeachText are everywhere..."
http://www.zathras.de
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References: 
 >iMovie like time-line animation. (From: Robert Tillyard <email@hidden>)

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