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Calling AppleScripts from Obj-C
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Calling AppleScripts from Obj-C


  • Subject: Calling AppleScripts from Obj-C
  • From: Simone Manganelli <email@hidden>
  • Date: Tue, 6 Jul 2004 01:53:59 -0700

I'm trying to find a way to access script subroutines using a call from Obj-C/Cocoa. I know that there's the NSAppleScript class, but that seems to only allow you to create new scripts and execute them -- I want to call a subroutine of an already active AppleScript that has internal variables and such (this script is included in the project and drives some of the interface, and therefore has some needed values). Is there any way to do that? Any help would be much appreciated.

-- Simone Manganelli
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