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Obj-C header-file becoming C header-file, & NSImage problem
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Obj-C header-file becoming C header-file, & NSImage problem


  • Subject: Obj-C header-file becoming C header-file, & NSImage problem
  • From: Oliver Donald <email@hidden>
  • Date: Mon, 19 Jul 2004 09:58:27 +0100

Hi list,

I've got two questions which I've searched for on mamasam but found no
answer. I think the first one is stupidity on my part but I cant work it out
;)

1. In my current project I have a header file, PMTypes.h, that contains
definitions of many C structures. These structures are very small (mostly 3d
vector types) and are thrashed mercilessly, which is why I have avoided the
use of Objc Objects for these cases. One structure in particular is defined
as...

typedef struct
{
double t;
id intersectedObject;
}PMIntersectionStruct;

This structure is passed all over the place, and eventually comes back with
intersectedObject pointing at the lucky object. This had been working
perfectly, until I added PMTypes.c (for doing the vector manipulation
stuff), and included a C function prototype in PMTypes.h. Now, the compiler
always generates errors for the line 'id intersectedObject' in PMTypes.h. If
I change this to 'void *intersectedObject', it compiles and I can send
messages just fine, but I need to cast the void* to id in message sends to
avoid warnings. Its like the H file has been demoted from ObjC to C and the
compiler doesnt understand 'id' anymore. Is there some other way around
this?


2. I've got an NSImageView, made with an NSImage from a NSBitmapImageRep,
and a pointer to the bitmap data. If I change the data, the NSImageView only
updates to show the changes if the window (and view) is resized. How can I
get the NSImage view to update programmatically? Ive tried display: and
setNeedsDisplay: and various other methods on all the objects without
success :( Upon calling caching methods, I get an NSImageCacheException.

Thanks,
Oli





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