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Getting error info when NSSocketPort initWithTCPPort fails
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Getting error info when NSSocketPort initWithTCPPort fails


  • Subject: Getting error info when NSSocketPort initWithTCPPort fails
  • From: Rick Hoge <email@hidden>
  • Date: Thu, 29 Jul 2004 14:19:28 -0400

I am using an NSSocketPort for a distributed objects connection, and in certain environments, the following invocation returns nil intermittently (about 50% of the time):

receivePort = [[NSSocketPort alloc] initWithTCPPort:SERVER_PORT];

When the return value is not nil, all works as expected (the port can be used).

When I run this on machines at home, it works (returns non-nil) 100% of the time - at work it returns nil at the 50% rate mentioned above. My home network configuration is a PowerBook and a G5 connected by 100Mbit ethernet switch which is also connected to an Airport base station (the PowerBook also has Airport active). At work we have G5's each with two network cards - one with static ip address on our university network and a second card on a local network (both 100Mbits/sec).

In my testing I have been using SERVER_PORT values in the 10000 and up range. Before I go further with this I have a few general questions:

- what are the possible causes of the nil return value? Is there any way to get more error info?

- what is the best practice in this situation: upon failure should I retry with a different port number until one works? Because it does intermittently work, I could also just retry the same port number several times...

Thanks for any suggestions - I've been trying to decide whether to post this here or on email@hidden and decided on the Cocoa list because that's the API I'm using...

Rick
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