• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
interface design question
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

interface design question


  • Subject: interface design question
  • From: Warner Onstine <email@hidden>
  • Date: Wed, 2 Jun 2004 11:43:43 -0700

Hi all,
This is the first Cocoa list that I've subscribed to, been a part of many java developer lists over the years (don't hold that against me ;-) and am now digging into Cocoa.

Here's what I'm trying to do and am having a hard time figuring out exactly where to start (either tutorials or docs-wise). I recently have started playing with PixelShox (http://www.pol-online.net/pixelshox_technology/index.php), which unfortunately will no longer be under development. So I decided to create something similar but with some of my own needs incorporated. I don't want to copy what the developer has done, but there are some interesting UI pieces that I would love to learn how to create.

I don't know if I can (or should) include a screenshot of what I'm attempting to do, but I will do my best to explain it. Basically PS allows you to create instances of OpenGL objects and then plug them together. This is done through a custom view where one can drag the appropriate outputs and (with a patch-cord) plug them into inputs of other objects. Each object also allows some of it's fields to be specified through static input.

So, my question is this - Where to start? I know that he is creating some kind of custom view, but I don't know how each of these objects are getting created on screen or how the plugs work either. Any pointers on this would be great.

I have some Obj-C experience from when I played on my NeXT, but this is my first non-tutorial app. I also have the old Simson book and the new Hillegass book for starters. I have been trolling through the OpenGL tutorials as well as QuickTime tuts (I need to add in movie playback/control in this app eventually).

Thanks!

-warner
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.


  • Follow-Ups:
    • Re: interface design question
      • From: Shawn Erickson <email@hidden>
    • Re: interface design question
      • From: John Randolph <email@hidden>
  • Prev by Date: HTML to NSString
  • Next by Date: Re: Annoying behavior of single-file Find/Replace dialog
  • Previous by thread: Re: HTML to NSString
  • Next by thread: Re: interface design question
  • Index(es):
    • Date
    • Thread