• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: newbie questions about objective-c, ruby, python, groovy and cocoa
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: newbie questions about objective-c, ruby, python, groovy and cocoa


  • Subject: Re: newbie questions about objective-c, ruby, python, groovy and cocoa
  • From: Bob Ippolito <email@hidden>
  • Date: Thu, 10 Jun 2004 04:11:10 -0400

On Jun 10, 2004, at 12:11 AM, KlunkyRobot wrote:

> Ruby and Python
>
> 1- I know their are Cocoa bridges for Ruby and Python is any one on
> this
> list using these languages with Cocoa or are they like Cocoa Java
> fanciful engineering proof of concepts? If any one is using them, can
> you
> point to a medium or large application that is on the market that I can
> look at?

PyObjC has the most complete and well tested bridge of the languages.
We support subclassing, calling and defining methods with non-object
arguments and return values, key-value observing, etc. More or less
anything you would do in Objective C can be done from Python, and we
have some new features planned that aren't easily possible in Objective
C.

Here are some example PyObjC applications:
BitTorrent (latest Mac client): http://bitconjurer.org/BitTorrent/
DrawBot: http://drawbot.grafitron.com/

Most of the Mac OS X projects here are PyObjC;
http://starship.python.net/~gherman/MacOSXStuff.html

The PyObjC applications I've developed beyond simple PyObjC demo
applications are for internal use, so I don't have much to show
personally (yet, anyways).

> 2 -Does anyone think that it is best to simple stick with objective-c
> with cocoa as this will have the largest relative development community
> in regards to Cocoa?

Personally I use a combination of Python (via PyObjC) and Objective C
for my Cocoa projects. It's absolutely trivial to combine the two,
especially given our newest Xcode templates. I use Python where Python
is best, and Objective C when I need some additional speed or I need to
call into C (like QuickTIme). It's certainly possible to develop
applications in 100% one language or the other, but I find the least
cost path to developing a non-trivial application is some combination
of the two.

-bob

[demime 0.98b removed an attachment of type application/pkcs7-signature which had a name of smime.p7s]
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.


References: 
 >newbie questions about objective-c, ruby, python, groovy and cocoa (From: "KlunkyRobot" <email@hidden>)

  • Prev by Date: Re: newbie questions about objective-c, ruby, python, groovy and cocoa
  • Next by Date: Re: How to create a easy of use Installer?
  • Previous by thread: Re: newbie questions about objective-c, ruby, python, groovy and cocoa
  • Next by thread: drag and drop on Dock
  • Index(es):
    • Date
    • Thread