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Some Questions...
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Some Questions...


  • Subject: Some Questions...
  • From: Jerry LeVan <email@hidden>
  • Date: Sat, 19 Jun 2004 22:45:54 -0400

Hi,

I have been "playing" with a simple image viewer application
trying to learn about cocoa images.

The app can ask for a directory from a user, it then creates
a thumbnail of every graphic that the appkit understands and
displays them in a scrolling list. Clicking on a thumb causes
the image to be shown is a larger frame with a zoom slider
for controlling the size.

Thanks to John Pannell's code snippets, the thumbs can be
constructed in such a way that memory is not entirely consumed :)

I am processing the thumbs in a "tight" loop. Watching "top" while
the program grinds away processing the images into thumbs I can
watch the VM size growth to over 1GIG, this slows things down as
swapping/paging activity increases.

After the thumbs are processed memory usage drops to a very acceptable
level.

I think the problem is that "released" images don't get claimed in
a timely manner...

***********
Is there a "simple" strategy for dealing with this problem? ( I have
yet to use threads in Cocoa...).
***********

I would like to show each image in a slide show, I can see how to do
the task in the current app fairly easily with a timer. But I
want more :)

************
I would like to display each of the images in "full screen" mode. I found
a code snippet on mamasan but I need a more complete discussion/example.
Does anyone know of some resources that shed a bit of light on how to
do full screen image display?
************

Saturday night is probably a bad night to post an info request, but
nowadays, for me, every night is saturday night.

Jerry
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