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Re: Wisdom of overriding isEqual:
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Re: Wisdom of overriding isEqual:


  • Subject: Re: Wisdom of overriding isEqual:
  • From: Patrick Machielse <email@hidden>
  • Date: Wed, 10 Mar 2004 22:27:42 +0100

op 10-03-2004 14:46 schreef Wade Tregaskis

> For isEqual, the required behaviour is about as simple as you can get,
> so there's no room for error (aside from the possibility that your
> overrided version doesn't compare equality properly, but that is of
> course a given). Override to your hearts content. :)

Well, 'isEqual' sounds easy, but it is hard...

The definition of 'equals' / == is quite clear ('pointers have same
addresses'), and doesn't leave much room for interpretation. But what of
isEqual: ?

From the NSObject protocol documentation:

' [isEqual:] returns YES if the receiver and anObject are equal, NO
otherwise. This method defines what it means for instances to be equal. '

So the method's implementation _defines it's own meaning_. Any
implementation is valid, even if it is nonsensical. So you cannot know what
the implementation of isEqual: for standard Cocoa classes is, if there is no
documentation.

So how can I know in advance if Cocoa will consider two instances of
NSURLProtocol equal?

( Note that I don't want to turn this into a philosophical discussion, I
just feel there is a piece of the (documentation) puzzle missing to
fully make sense... )

Patrick
--
Hieper Software

w: www.hieper.nl
e: email@hidden
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