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Re: Changing subviews during drawing
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Re: Changing subviews during drawing


  • Subject: Re: Changing subviews during drawing
  • From: j o a r <email@hidden>
  • Date: Wed, 31 Mar 2004 11:35:15 +0200

On 2004-03-31, at 11.16, Drew McCormack wrote:

> I guess this is a solution, but sort of defeats the purpose of making
> the changes 'lazily'. The thing is, there may be lots of attributes
> set, and you don't really want to re-layout the plot (eg setup axes
> etc) until you need to, otherwise you have to do it every time
> something changes, which is wasteful.
>
> One solution would be to make the user of the class explicitly call
> the 'layout' method when they have changed the attributes. This is not
> a bad solution, but I can't help thinking this is something which
> should happen automatically, and only when a redraw is required.

Just pool the requests then:

==========================================================

- (void) delayedUpdate
{
[self doWhateverCleanupIsNeeded];

[myView setNeedsDisplay: YES];
}

- (void) updateAfterDelay
{
[[self class] cancelPreviousPerformRequestsWithTarget: self];
[self performSelector: @selector(delayUpdate) withObject: nil
afterDelay: 0.0];
}

- (void) changeAttributeToSomePhoneyValue:(int) theNewValue
{
theValue = theNewValue;

[self updateAfterDelay];
}

- (void) changeSomeOtherAttribute:(int) theNewValue
{
theOtherValue = theNewValue;

[self updateAfterDelay];
}

==========================================================

j o a r

[demime 0.98b removed an attachment of type application/pkcs7-signature which had a name of smime.p7s]
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References: 
 >Changing subviews during drawing (From: Drew McCormack <email@hidden>)
 >Re: Changing subviews during drawing (From: j o a r <email@hidden>)
 >Re: Changing subviews during drawing (From: Drew McCormack <email@hidden>)

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