Re: Class generator script
Re: Class generator script
- Subject: Re: Class generator script
- From: Ondra Cada <email@hidden>
- Date: Mon, 3 May 2004 03:12:51 +0200
Adam,
On 3.5.2004, at 2:53, Adam wrote:
>
Well, I am new to Obj-C and coming from Java
Beware the memory management. The retain/autorelease/release thing is
much better and more flexible than the Java GC, but at the same time
*much* more dangerous.
Learn class methods and categories: Java does not support well the
former and does not support at all the latter; both can allow you to
simplify your code *CONSIDERABLY*.
>
I am used to a class for everything. I will briefly describe my
>
design. If there is a better way I would like to know.
>
I have a class "player" who needs to have a verity of properties
>
associated with him NSString, int, bool, etc...
>
I need to be able to dynamically create these objects as the app is
>
running and new players join the server
>
Then I add instances of the player object to an array so the
>
properties can be displayed in an NSTableView.
It seems there is very little special Player functionality -- that you
would hardly write any other Player method than the accessors. Right?
If so, *do* use an NSMutableDictionary. Even if there happens to be a
simple Player-specific functionality, you would end with a less code
using a category to add it to the NSMutableDictionary class than doing
it all yourself.
Beware: in these situations, always use categories or object embedding;
never subclass NSDictionary (or NSArray or alike): they are class
clusters, which makes subclassing pretty difficult.
---
Ondra Hada
OCSoftware: email@hidden
http://www.ocs.cz
private email@hidden
http://www.ocs.cz/oc
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