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Callbacks, GUI updates and threading
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Callbacks, GUI updates and threading


  • Subject: Callbacks, GUI updates and threading
  • From: Hamish Allan <email@hidden>
  • Date: Sat, 8 May 2004 20:51:58 +0100

Hi,

This is probably a bit of a newbie question (the cap fits and I'm wearing it) but hopefully not a dumb one. I'm writing an audio processing app and I've got a basic document framework in place. I'm using libmad to decode MP3 data into PCM. Currently I'm doing this all at load time, from within loadDataRepresentation: ofType:. Therefore the program becomes unresponsive (spinning rainbow ball) whilst the decoding happens.

I've implemented a callback in the document's controller which currently just NSLogs a number between 0 and 1, and I've arranged for it to get called about a hundred times. Which is fine for the developer, but the user really wants to see a progress bar. So my first question is this: can I cause GUI elements to be updated from within my callback? It seems to me intuitively unlikely that any GUI updates should occur before loadDataRepresentation returns, but I could well be wrong about that.

Then I think, that progress bar should have a 'cancel' button next to it. And ideally, the window containing that progress bar and button should actually be a sheet off the document's window. But the document's window doesn't appear until loadDataRepresentation: ofType: returns. I couldn't spot a documentDidFinishLoading method, so how do I manage this?

I suppose my wider question is this: am I going to need to use threads, or will callbacks be enough if the callback's return value can cancel the operation and a responsiveness of (decoding time / n), where n is currently 100, is enough?

Thanks in advance,
Hamish
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    • Re: Callbacks, GUI updates and threading
      • From: Brent Gulanowski <email@hidden>
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