• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Question on Apple's TextureRange sample
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Question on Apple's TextureRange sample


  • Subject: Question on Apple's TextureRange sample
  • From: Lorenzo <email@hidden>
  • Date: Tue, 18 May 2004 16:15:34 +0200

Hi,
I have just tried the Apple's TextureRange sample. It's very very fast, but
I put down the speed and I discovered that the colors of the image are not
the same of the original image. The map is lighter and much more contrasted
than the original image.
I even tried to change the codecLosslessQuality in
GraphicsImportSetQuality (giComp, codecLosslessQuality );
to codecHighQuality and to codecMaxQuality. Same result.

Do you know how to get an identical "copy" of the original?


Best Regards
--
Lorenzo
email: email@hidden
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.


  • Prev by Date: Re: improving numerical applications performance
  • Next by Date: Re: improving numerical applications performance
  • Previous by thread: Where the dictionary words are stored?
  • Next by thread: [ANN] Subversion Manager v1.0 for OS X
  • Index(es):
    • Date
    • Thread