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Re: screen capture, using SoftVDigX
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Re: screen capture, using SoftVDigX


  • Subject: Re: screen capture, using SoftVDigX
  • From: "Douglas A. Welton" <email@hidden>
  • Date: Thu, 20 May 2004 23:52:25 -0400

John,

I may be able to help you if you can give me a little more explanation of
what you're want to do. Why do you want to capture the screen? Why do you
want to feed the resulting image into a faux input device (especially when
you could just save the series of images as a QuickTime movie without
needing to do a Sequence Grab)?

later,

douglas


on 5/20/04 5:31 PM, John Robinson at email@hidden wrote:

> Hello all!
>
> I had been searching for a way to do this for quite some time, with 0
> success. I'm new to cocoa and c++, but have slowly been getting to
> terms with Cocoa. After seeing the post from Douglas Welton pointing
> out SoftVDigX, I screamed with joy, since this is exactly what I've
> been looking for.
>
> Now, my problem. How can I modify this sample code to first grab a
> screenshot, and then use that screenshot instead of the included image
> data? I've narrowed it down to these lines (I think) in the file
> "SoftVDigKEXT.cpp":
>
> line #92
>
> fFrameSize = sizeOf(frame_00);
>
>
>
> and then in SoftVDigKEXT.cpp:
>
> line #258
>
> memcpy( fMemBuf, frame[fFrameCounter++ % NUM_FRAMES], fFrameSize );
>
> I can see how/where it's using the hardcoded array of frame data, but
> I'm clueless how to replace that with a screen-capture image. Any ideas?
>
> Huge thanks in advance!
>
> John
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References: 
 >screen capture, using SoftVDigX (From: John Robinson <email@hidden>)

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