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Re: C++ structs in .mm file
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Re: C++ structs in .mm file


  • Subject: Re: C++ structs in .mm file
  • From: "GM Lopes" <email@hidden>
  • Date: Wed, 26 May 2004 18:55:31 +0000

Does anybody have some hints, what to do? Maybe I'm just missing some compilator flag or smth?

Here's about as simple an example as it gets. I created a new project as a Cocoa Application, then added one Objective-C class called mmtest.mm. (It also builds OK if I move the struct definition into its own header.)

// ** HEADER FILE ** mmtest.h
#import <Cocoa/Cocoa.h>
struct mmtesting {
int data;
};
@interface mmtest : NSObject {
}
- (void) doSomething;
@end

// ** IMPLEMENTATION FILE ** mmtest.mm
#import "mmtest.h"
@implementation mmtest
- (void) doSomething
{
struct mmtesting *mm = new mmtesting();
delete mm;
}
@end

........................


Thank you for your example. However, it doesn't help me much. I have used C++ mixed with Objective-C successfully before. But now I have this strange compilation problem with just one header file, which compiles fine when included in a cpp file. I have no idea why it fails in mm files. Maybe somebody has experienced something similar?

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  • Follow-Ups:
    • Re: C++ structs in .mm file
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