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Re: Distant object on server thread
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Re: Distant object on server thread


  • Subject: Re: Distant object on server thread
  • From: James Chen <email@hidden>
  • Date: Wed, 26 May 2004 18:40:11 +0800

Hi,
How about send enableMultipleThreads to the connection on server side
but not client.
HTH,
James
------------------------------------
Ulead Systems Inc.
James Chen
Software Engineer
Image Div.
------------------------------------
On May 26, 2004, at 2:24 PM, A$4Y?n wrote:

> Hi,
>
> I have a DO (distributed object) client message a server, giving the
> server an NSArray of objects. The server spawns a new thread to process
> the NSArray. But the first attempt to use one of the array objects in
> the thread results in the server logging an exception, then crashing
> (client is unaffected):
>
> Uncaught exception: <NSObjectInaccessibleException> NSDistantObject
> access attempted from another thread
>
> Ok, I thought this was simply fixed by using -enableMultipleThreads
> from the client side before sending the message. But it makes no
> difference. Using bycopy makes no difference. The old hack of casting
> the NSArray to an unsigned long results in EXC_BAD_ACCESS.
>
> Please help!
> -DW
>
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  • Follow-Ups:
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      • From: 정다운 <email@hidden>
References: 
 >Distant object on server thread (From: 정다운 <email@hidden>)

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