Re: NSImageView and Animated Gifs?
Re: NSImageView and Animated Gifs?
- Subject: Re: NSImageView and Animated Gifs?
- From: Michael Briscoe <email@hidden>
- Date: Mon, 31 May 2004 14:39:56 -0700
Hello again,
Never mind... I figured it out.
For those of you who are interested:
You must disable the autoscaling feature of the NSImageView for the
animation playback to function. After you've done that, no extra
programming required. It works like a charm!
I spent WAY too much time tracking this down. Hopefully Apple will
update their documentation to reflect this, so no one else has to go
through this frustration.
Best Regards,
Michael Briscoe
Skyrocket Software
http://www.skyrocketsoftware.com/
On May 31, 2004, at 12:14 PM, Michael Briscoe wrote:
Hello List!
Does anybody know how to get the new Animates functionality to work
with NSImageView's? I'm trying to programatically set the NSImageView
to an animated GIF created with ImageReady CS, but all I get is the
first frame.
At first I thought it was the way I loaded the gif as an NSImage from
the bundle, and that still may be the issue. But for a test I created
a simple app with nothing but the NSImageView, and set the Animates
and Editable flags. I can drag a gif file from the finder, and it
shows the first frame... but still no animation.
I tested my gif in Safari and it works fine. So is this an ImageReady
issue, or am I missing something? Or does this "feature" just not
work?
Yes, I'm running the latest version of Panther - 10.3.4, and I'm using
XCode 1.1.
Thanks in advance!
Best Regards,
Michael Briscoe
Skyrocket Software
http://www.skyrocketsoftware.com/
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.