I tried but I can't...
I tried but I can't...
- Subject: I tried but I can't...
- From: ROUGE Alex <email@hidden>
- Date: Sat, 13 Nov 2004 23:09:18 +0100
Hello,
I'm working on a project generating audio buffer.
I tried to get some help into the Core Audio mailing list without
succes, so perhaps you can help me.
I generate a buffer needed by my app...
short shortBuffer[2][44100];
I use two buffer cause I need to do rotation later.
I read somewhere that I needed to use a floatBuffer so ...
float floatBuffer[2][44100];
Then I make a cast in a loop, ...
for...
{
floatBuffer[bufferToCalc][i] = (float)shortBuffer[bufferToCalc[i];
}
I don't enter the detail of the loop, every body know it :P
Now I must be able to send that buffer to the Core Audio, via a AU.
I tried to read the DefaultOutputUnit sample from the samples but it
appear to be out of my understanding.
I understood part of it, begining and ending of the process, but
between those points... it's all dark to me :(
So, if a generous person can provide me a very small sample of what to
do...
How to set the Output Unit, and what settings are needed for my
buffer(s).
At the moment, I'm able to make almost every thing my application is
supposed to do, except that. :(
I tried my buffer by sending them to a file (wav) at the moment, and
sound is ok.
Thank for your very kind help to a newbie of Core Audio.
Alex
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