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Re: NSImage question
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Re: NSImage question


  • Subject: Re: NSImage question
  • From: Ricky Sharp <email@hidden>
  • Date: Thu, 18 Nov 2004 12:08:01 -0600

On Thursday, November 18, 2004, at 11:50AM, Mark Thomas <email@hidden> wrote:

> So I guess it doesn't use Quicktime I guess there is a good reason why not,
>as seen duplication ???. Converting to other image formats don't work as I
>need to maintain the PC source compatibility and window programmers are too
>lazy to re-write their code because something on MacOS doesn't work right
>:-(, that not quite right but are pretty busy, but that the impression :-(.

I would just stick with QuickTime, but as a media conversion layer.  You can always then feed your NSImageView with the appropriate image format (e.g. PNG, TIFF).  This will give you the maximum flexibility.  After all, as JPEG, BMP, etc. formats continue to evolve, QuickTime will be updated to handle them.  Your app then need not change.

FWIW, an app I wrote back in 1993 was baselined against QuickTime version 1.6.1.  The app still runs today (although in Classic) and it can now import any of the supported formats as provided by the latest version of QT for Mac OS 9.x.

--
Rick Sharp
Instant Interactive(tm)

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 >Re: NSImage question (From: Mark Thomas <email@hidden>)

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