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Re: USB Control Interface
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Re: USB Control Interface


  • Subject: Re: USB Control Interface
  • From: Florent Pillet <email@hidden>
  • Date: Tue, 23 Nov 2004 15:25:26 +0100

You can easily control a USB device from a userland application (like Cocoa) without needing to write a driver, as long as you have enough information to control your USB device. I guess it will require that, for your needs, you have the list of control codes supported by the device.

There are good examples of code in Apple's samples on how to get notified when a particular device or device class connects and how to control it.

Documentation is at http://developer.apple.com/referencelibrary/DeviceDrivers/idxUSB- date.html, and some QAs at http://developer.apple.com/qa/qa2004/qa1370.html

Florent

On 18 nov. 04, at 22:25, Peter Browne wrote:

I want to be able to control a simple set of motors from within a cocoa application (to provide the ability to tilt a platform up and down, and rotate around 360 degrees horizontally). Does anyone know where I might be able to find a USB servo interface of some sort that can be programmed and used under mac os. So far, I've only found PC specific devices that have to be programmed using things like visual basic etc. If anyone can point me in the direction of something that I can use with the mac, and write in some sort of C to incorporate in a cocoa application, I would be incredibly grateful! I realise this is something of a long shot!

--
Florent Pillet, Code Segment       email@hidden
Freelance software developer/consultant - Palm OS & Mac OS X
ICQ: 117292463                  http://www.florentpillet.com

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References: 
 >USB Control Interface (From: Peter Browne <email@hidden>)

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