Re: CGShading
Re: CGShading
- Subject: Re: CGShading
- From: "John C. Randolph" <email@hidden>
- Date: Wed, 13 Oct 2004 15:26:32 -0700
On Oct 12, 2004, at 6:41 PM, R. Scott Thompson wrote:
On Oct 12, 2004, at 6:38 PM, John C. Randolph wrote:
I'm pretty sure I can reproduce the effect with three axial shadings,
since each RGB component's value in my original code is a simple
linear function of the pixel's distance from the origin.
My mistake, you're absolutely right.
Oops, I just noticed my mistake above: I can reproduce it with three
radial shadings, not axial shadings.
-jcr
John C. Randolph <email@hidden> (408) 974-8819
Sr. Cocoa Software Engineer,
Apple Worldwide Developer Relations
http://developer.apple.com/cocoa/index.html
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