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Re: Cocoa from C++ (dont want to mix it)
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Re: Cocoa from C++ (dont want to mix it)


  • Subject: Re: Cocoa from C++ (dont want to mix it)
  • From: Ondra Cada <email@hidden>
  • Date: Fri, 15 Apr 2005 01:37:45 +0200

John,

On 15.4.2005, at 0:39, John Stiles wrote:

Or do what I do, and use Objective-C for the basic GUI layer and C++ for everything else.

Far as "everything else" means controller, it is pretty bad for you, since with Objective C you could exploit bindings. That's something C++ cannot even think of, due to its lack of dynamic services. And it is an *extremely* powerful technique, which can save hours and hours (and with bigger projects days or months) of effort.


So, it seems the "everything else" somewhat shrunk to a model. All right and well today, but I daresay even this option will become pretty dull 29th this month, when models are able to be Core Data - based :))

And of course, although I can't know for sure, but judging from EOF I bet Core Data exploit -- among others -- faults. That's another thing you won't properly implement in C++, ever.

So I would actually recommend a completely different approach: go Objective C completely, model, view, controller, at all. It is worth it: including the time needed for learning, you'll have a killer app on the market before a poor C++ user even begins debugging an alpha release of his stuff :))
---
Ondra Čada
OCSoftware: email@hidden http://www.ocs.cz
private email@hidden http://www.ocs.cz/oc


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  • Follow-Ups:
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References: 
 >RE: Cocoa from C++ (dont want to mix it) (From: "Lemings, Eric B" <email@hidden>)
 >Re: Cocoa from C++ (dont want to mix it) (From: Glen Simmons <email@hidden>)
 >Re: Cocoa from C++ (dont want to mix it) (From: John Stiles <email@hidden>)

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