Re: Newbie Question: Building an application for multiple machines
Re: Newbie Question: Building an application for multiple machines
- Subject: Re: Newbie Question: Building an application for multiple machines
- From: Kay Roepke <email@hidden>
- Date: Fri, 15 Apr 2005 10:23:58 +0200
Well, what does the console say? Does it print any error messages? Are
you using
any hardcoded path names (sorry to ask ;-)) which could prevent your
app from
finding some resources it needs (Frameworks, Images, however unlikely)?
Can it be executed from the shell, ie. go to the app's Contents/MacOS
directory
and run the executable itself? Does that print anything?
etc. :-)
HTH,
Kay
On 15. Apr 2005, at 3:28 Uhr, Brian Kennedy wrote:
One other thing that I failed to mention in the last email was that
zerolink is off when I click on the project settings so that doesn't
seem to be the problem(and I have also been doing clean builds).
Thanks,
-Brian
On 4/14/05, Brian Kennedy <email@hidden> wrote:
Sorry if this seems like a simple question but I am having trouble
running a small cocoa application on macs other than the machine I
developed on. The application also does not run from my own machine
if I copy it to my spare drive. The program is being built with
10.3.8 and I have tried changing the Mac OS X deployment target in the
target info but that did not seem to change anything. This
application includes the CoreMIDI,Cocoa,Foundation, and AppKit
frameworks. Any suggestions? Ultimately I would like this app to run
on everything from 10.1 up because the application an update utility
for a product we have previously released. Thanks,
-Brian
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