• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Mixing C++ with Objective C
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Mixing C++ with Objective C


  • Subject: Mixing C++ with Objective C
  • From: Greg Parker <email@hidden>
  • Date: Wed, 3 Aug 2005 11:27:55 -0700

I tried to post this last week. Got no response from it, nor did I see it appear in the list. If you hav gotten this before, I apologize... but I urgently need answers to this question.

Your previous message did show up, and you did get several replies. From the list archive:
http://lists.apple.com/archives/Cocoa-dev/2005/Jul/msg02238.html



#import <Cocoa/Cocoa.h>
struct Class0 { void foo(); };
struct Class1 { virtual void foo(); };
struct Class2 { Class2(int i, int j); };

@interface Foo : NSObject {
Class0 class0; // OK <---- Is this OK because there was no constructor?
Class1 class1; // ERROR!
Class1 *ptr; // OK\227call 'ptr = new Class1()' from Foo' init,
// 'delete ptr' from Foo's dealloc
Class2 class2; // WARNING - constructor not called!
...
@end


OK, but I don't see why Class2's constructor is not called.

Short answer: because the Objective-C runtime doesn't call constructors like the C++ runtime does.


Long answer:

Before Tiger, the Objective-C runtime never calls constructors for C+ + objects in Objective-C classes.

In Tiger and later with gcc-4.0, you can compile with the `-fobjc- call-cxx-cdtors` option. C++ objects in Objective-C classes will be constructed during +[NSObject alloc], and destructed during - [NSObject dealloc]. (In other words, your C++ objects are live inside your -init and -dealloc methods.) Construction uses the C++ class's no-argument in-place constructor. Note that the constructors still won't be called if you run on anything older than Tiger.


Is that because it didn't include the arguments... IE:

Class2 class2(i, j); // WOULD this work?

No, there's still no way to do this. You still have to use `Class2 *class2` or call constructors and destructors explicitly if you want non-default construction.



-- Greg Parker email@hidden Runtime Wrangler


_______________________________________________ Do not post admin requests to the list. They will be ignored. Cocoa-dev mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: This email sent to email@hidden
  • Prev by Date: Re: Exception handling help
  • Next by Date: Inserting an (int) into an NSMutableArray
  • Previous by thread: Re: Mixing C++ with Objective C
  • Next by thread: Question on guidelines of integrating C++ calls inside an Obj C class
  • Index(es):
    • Date
    • Thread