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Re: how to be informed that a movie is done playing?
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Re: how to be informed that a movie is done playing?


  • Subject: Re: how to be informed that a movie is done playing?
  • From: m <email@hidden>
  • Date: Sun, 7 Aug 2005 01:51:44 -0700

Digging in a bit more... looks like this has more to do with event processing than with movie controllers. NSMovieView installs some event handling magic that allows QuickTime to make the callbacks happen.

_murat


On Aug 6, 2005, at 10:28 PM, m wrote:

Just in case anyone else runs into this, this is a followup to a thread regarding how to detect that a QuickTime movie has stopped without polling.

In <http://www.cocoabuilder.com/archive/message/2004/1/8/98514>, one technique is outlined which itself is based on <http:// developer.apple.com/samplecode/SimpleCocoaMovie/ SimpleCocoaMovie.html> or <http://developer.apple.com/qa/qa2001/ qa1282.html>. The technique described involves registering a TimeBase callback.

I spent the better part of a day trying to use this technique to detect when a sound was done playing (i.e. no on screen presence required, ergo no NSMovieView; just an NSMovie).

It turns out that TimeBase callbacks don't work (the callback is never called) unless there is a MovieController is attached to the movie (!). Putting an NSMovie in an NSMovieView attaches a MovieController, and voila! The callback now works.

Why this should be is a mystery. You'd think TimeBase functionality would be completely independent of MovieControllers (sigh) but there it is.

Hope this save someone else some headaches and time...

_murat

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 >Re: how to be informed that a movie is done playing? (From: m <email@hidden>)

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