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NSLayoutManager strangeness
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NSLayoutManager strangeness


  • Subject: NSLayoutManager strangeness
  • From: Thomas Immich <email@hidden>
  • Date: Tue, 9 Aug 2005 13:32:02 +0200

Hello,

we are currently using NSLayoutManager to retrieve and draw glyphs manually. We set up a NSTextStorage instance containing the string "Zapfino" using the font Zapfino. We expected the - (unsigned) numberOfGlyphs selector to return 6, since the characters "pf" should be presented as a ligature, i.e. a single glyph. However, the selector returns 7.

If we process each glyph in the TextStorage object individually, by looping from 0 to numberOfGlyphs and calling characterRangeForGlyphRange:acutalGlyphRange: we get an actualGlyphRange length of 2 for the "pf" ligature as expected. This seems to be a contradiction.


for (int i=0; i< [layoutManager numberOfGlyphs]; ++i) {
NSRange actualGlyphRange;
NSRange characterRange = [nativeLayoutManager characterRangeForGlyphRange:NSMakeRange(i,1) actualGlyphRange:&actualGlyphRange];


        // actual glyph range is two for i = 2
}

We build up the NSTextStorage, NSTextContainer, NSLayoutManager instances manually as it is explained in the Apple documentation ("Assembling the Text System by Hand") with the exception that we do not use an NSTextView, since the glyphs are only used to create OpenGL textures.

Can anybody explain this strange behaviour?

Regards,

Thomas

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