Re: CoreVideo -> CoreImage -> CoreVideo
Re: CoreVideo -> CoreImage -> CoreVideo
- Subject: Re: CoreVideo -> CoreImage -> CoreVideo
- From: David Nolen <email@hidden>
- Date: Sun, 4 Dec 2005 19:23:57 -0500
Thanks! Your suggestions were a gigantic huge help over Apple's
meager documentation on this issue :) Your description worked
perfectly.
It seems like there should be some way to apply the result of the Core
Image filter operation to a texture without having to use
glReadPixels(), which seems to be kinda slow since it's bringing the
contents of the context framebuffer into main memory.
David
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