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Re: NSAppleScript init is really, really slow when attached to gdb?
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Re: NSAppleScript init is really, really slow when attached to gdb?


  • Subject: Re: NSAppleScript init is really, really slow when attached to gdb?
  • From: John Stiles <email@hidden>
  • Date: Tue, 13 Dec 2005 10:48:53 -0800

I don't think this is a problem per se. Initializing AppleScript is causing lots of libraries to get loaded, and GDB is finding all the functions inside those shared libraries (so you can set breakpoints on them, etc). That's what debuggers are for. :|


On Dec 13, 2005, at 7:59 AM, Jonathan del Strother wrote:

I'm creating an NSAppleScript object via initWithURL:errorInfo:. Normally it takes around 0.8 seconds - not exactly speedy, but it's more-or-less bearable.

If gdb is attached, however, it takes more like 10 seconds, and sometimes much longer. In the meantime, gdb dumps about 50 lines of "Reading symbols for shared libraries....." to the console.

I'm sure I haven't seen this problem before - was this introduced in XCode 2.2? Is anyone else experiencing this? Anything I can do to prevent the delay?

I've got a trivial example here :
http://www.steelskies.com/download/ASTest.zip
I'd be interested in hearing if anyone else sees the same problem.

Thanks,
Jon _______________________________________________
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 >NSAppleScript init is really, really slow when attached to gdb? (From: Jonathan del Strother <email@hidden>)

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