Re: AppleScript bug in cocoa
Re: AppleScript bug in cocoa
- Subject: Re: AppleScript bug in cocoa
- From: David Phillip Oster <email@hidden>
- Date: Tue, 27 Dec 2005 23:43:17 -0800
At 23:35:02 -0500 12/27/05, Jean-Olivier Lanct?t <email@hidden> wrote:
The problem is that each time my app starts, it starts iTunes up if
it's not already running.
Are you storing your applescripts as text, or as compiled scripts? If
text, then NSAppleScript needs access to an appropriate appleScript
dictionary to compile the text, and it is likely that iTunes
specifies that it must run to give NSAppleScript the dictionary.
If you stored your applescripts compiled, then NSAppleScript doesn't
need to access the dictionary.
David Phillip Oster
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