Re: subclassed NSOpenGLView won't draw in subclassed NSView
Re: subclassed NSOpenGLView won't draw in subclassed NSView
- Subject: Re: subclassed NSOpenGLView won't draw in subclassed NSView
- From: Henry Maddocks <email@hidden>
- Date: Tue, 8 Feb 2005 16:09:17 +1300
If you are doing anything remotely interesting with OpenGL the IB
Palette will get in your way because it doesn't give you enough
control. You can't make it double buffered for example! Check this
out...
http://developer.apple.com/qa/qa2004/qa1167.html
The fact that it is in IB causes more problems than it solves because
people expect to be able to use it like a GL context which they can't.
Henry
On 08/02/2005, at 3:45 PM, Carl Gieringer wrote:
Actually, I am using an NSOpenGLView. In one case I drag it from the
IB Palette, and then in another I programmatically create it to be an
ivar.
I can't find any discussion of IB NSOpenGLView problems on the list;
what sort of problems have you encountered?
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