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Re: subclassed NSOpenGLView won't draw in subclassed NSView
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Re: subclassed NSOpenGLView won't draw in subclassed NSView


  • Subject: Re: subclassed NSOpenGLView won't draw in subclassed NSView
  • From: Henry Maddocks <email@hidden>
  • Date: Tue, 8 Feb 2005 16:09:17 +1300

If you are doing anything remotely interesting with OpenGL the IB Palette will get in your way because it doesn't give you enough control. You can't make it double buffered for example! Check this out...

http://developer.apple.com/qa/qa2004/qa1167.html

The fact that it is in IB causes more problems than it solves because people expect to be able to use it like a GL context which they can't.

Henry

On 08/02/2005, at 3:45 PM, Carl Gieringer wrote:

Actually, I am using an NSOpenGLView. In one case I drag it from the IB Palette, and then in another I programmatically create it to be an ivar.

I can't find any discussion of IB NSOpenGLView problems on the list; what sort of problems have you encountered?


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References: 
 >subclassed NSOpenGLView won't draw in subclassed NSView (From: Carl Gieringer <email@hidden>)
 >Re: subclassed NSOpenGLView won't draw in subclassed NSView (From: Shaun Wexler <email@hidden>)
 >Re: subclassed NSOpenGLView won't draw in subclassed NSView (From: Carl Gieringer <email@hidden>)
 >Re: subclassed NSOpenGLView won't draw in subclassed NSView (From: Henry Maddocks <email@hidden>)
 >Re: subclassed NSOpenGLView won't draw in subclassed NSView (From: Carl Gieringer <email@hidden>)

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