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Re: Serious crash from setNeedsDisplayInRect:
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Re: Serious crash from setNeedsDisplayInRect:


  • Subject: Re: Serious crash from setNeedsDisplayInRect:
  • From: j o a r <email@hidden>
  • Date: Wed, 9 Feb 2005 14:51:12 +0100


On 2005-02-09, at 14.40, Benjohn wrote:

In the real application, the secondary worker thread (actually maintained by a completely separate object) is doing considerable computation to make gradual updates to a model of the image. Once a piece of update is finished, it tells the view that it will need to repaint the bit it's just finished working on (until the piece is ready, a temporary place holder will have been displayed by the view).

As I mention in the original email, it would be nicer to simply have the worker thread call "setNeedsDisplayInRect:" directly. However:

* [1] Explicitly says that this is a bad idea.
<snip>
[1] http://developer.apple.com/documentation/Cocoa/Conceptual/ Multithreading/articles/CocoaSafety.html

But it also says that:

"Drawing from secondary threads is thread-safe as long as you bracket drawing calls with calls to lockFocusIfCanDraw and unlockFocus."

So you might want to try that. That said, keep in mind that there is a known crash bug with drawing from secondary threads - I've complained about it on this list not long ago if you're interested about the details. :-)

If you're hit by that particular bug, I think it could also affect the retain count of your view, so the problem that you see with your view being deallocated might be related (but then again, as you're not currently drawing from the secondary thread, perhaps it isn't...).


j o a r

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References: 
 >Serious crash from setNeedsDisplayInRect: (From: Benjohn <email@hidden>)
 >Re: Serious crash from setNeedsDisplayInRect: (From: j o a r <email@hidden>)
 >Re: Serious crash from setNeedsDisplayInRect: (From: Benjohn <email@hidden>)

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