Re: CFSocketSetRemoteAddress, UDP sockets, and error handling
Re: CFSocketSetRemoteAddress, UDP sockets, and error handling
- Subject: Re: CFSocketSetRemoteAddress, UDP sockets, and error handling
- From: Douglas Davidson <email@hidden>
- Date: Thu, 10 Feb 2005 10:05:59 -0800
To test, I tried various combinations of sending packets. As long as
I don't
send to a port that doesn't exist, it works fine. Once I do so, that
socket
never works properly again. What gives?
Any thoughts?
Please file a bug report and we will check it out. It would be
helpful if you could include a small self-contained project or source
file that demonstrates this. You could also send that directly to me
and I will take a look at it.
Douglas Davidson
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