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Re: CFSocketSetRemoteAddress, UDP sockets, and error handling
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Re: CFSocketSetRemoteAddress, UDP sockets, and error handling


  • Subject: Re: CFSocketSetRemoteAddress, UDP sockets, and error handling
  • From: Douglas Davidson <email@hidden>
  • Date: Thu, 10 Feb 2005 10:05:59 -0800

To test, I tried various combinations of sending packets. As long as I don't send to a port that doesn't exist, it works fine. Once I do so, that socket never works properly again. What gives?


Any thoughts?

Please file a bug report and we will check it out. It would be helpful if you could include a small self-contained project or source file that demonstrates this. You could also send that directly to me and I will take a look at it.


Douglas Davidson

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