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Re: Pure Quartz vs. Cocoa-Objects ... why is Quartz slower?
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Re: Pure Quartz vs. Cocoa-Objects ... why is Quartz slower?


  • Subject: Re: Pure Quartz vs. Cocoa-Objects ... why is Quartz slower?
  • From: "M. Uli Kusterer" <email@hidden>
  • Date: Sun, 13 Feb 2005 14:07:24 +0100

At 4:20 Uhr +0100 13.02.2005, Michael Becker wrote:
That's what I thought, too. But I here's what makes me doubt that: If you "grab" the zoom slider and move it (without releasing it) the images turn into "bad quality" mode. And they stay that way just until you "let go" of the zoom slider. If it were really a background thread, they should be updated while you hold the slider.

Well, they could just temporarily disable the timer (like, scheduling it for distantFuture) while the slider is on, and only turn it back on once the timer has finished tracking. It may just be a design decision to make sure the live-update during slider dragging is very fast, even when the user is slow on the mouse.
--
Cheers,
M. Uli Kusterer
------------------------------------------------------------
"The Witnesses of TeachText are everywhere..."
http://www.zathras.de
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 >Re: Pure Quartz vs. Cocoa-Objects ... why is Quartz slower? (From: Michael Becker <email@hidden>)

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