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Re: Subject: WYSIWIG drawing vs printing (was drawing scaled
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Re: Subject: WYSIWIG drawing vs printing (was drawing scaled


  • Subject: Re: Subject: WYSIWIG drawing vs printing (was drawing scaled
  • From: Henry McGilton <email@hidden>
  • Date: Fri, 7 Jan 2005 17:59:55 -0800


On Jan 7, 2005, at 5:31 PM, Robert Clair wrote:

I am genuinely baffled as to what you would achieve by drawing a
'real' centimetre, inch, barleycorn, or whatever, on the screen.

Can you give a real-world example of why you would do such a thing?
And what would you do with it once you had the feature?

I've stayed out of this discussion so far, but every time this
recurring discussion about screen sizes and pixels per furlong
crop up, I keep having this uneasy feeling that I am obviously
missing some very important point.

You *are* missing a very important point and making fun of it isn't going
to help you understand. I forgot what the original poster was doing, but here is why I care:
Remember what WYSIWYG means. Many graphic artists would be very much
happier if, when they set the view in whatever graphic arts program they are using at 100%,
what appears on the screen is as close in size as possible to what actually gets printed
out. Not ~72% (and shrinking as resolutions increase) of actual size. It helps you judge how
the final product will look.

Ah, good, thank you. That's as good an explanation as any I've seen.

    Best Wishes,
		........  Henry


===============================+============================ Henry McGilton, Boulevardier | Trilithon Software Objective-C/Java Composer | Seroia Research -------------------------------+---------------------------- mailto:email@hidden | http://www.trilithon.com | ===============================+============================

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 >Re: Subject: WYSIWIG drawing vs printing (was drawing scaled (From: Robert Clair <email@hidden>)

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