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Re: Multiple Definitions of Symbol
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Re: Multiple Definitions of Symbol


  • Subject: Re: Multiple Definitions of Symbol
  • From: Guy English <email@hidden>
  • Date: Sun, 23 Jan 2005 12:56:35 -0500

On Sat, 22 Jan 2005 16:26:19 -0500, Nate Smith <email@hidden> wrote:
> Is this project that you are importing a C project?

Yes. A mix of C and C++. Is there something I should know about that?
I'm at a loss since the code in question links fine on everything from
the PSP to Windows ... and I'm sure at one point I had it building on
OS X but I can't dig up the project now.

The C code is the "system" level stuff that talks to the platform APIs
and calls C functions defined in the C++ files (with extern "C"
exported) that drive the model objects. It's a 3D engine thats a
pretty big chunk of code and, depending on the platform, talks to
OpenGL, OpenAL, etc. I haven't seen this link problem before and after
a bit of googling found a fair amount of complaining about it on OS X
- but no solutions.

Still strugglin' along,
Guy
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  • Follow-Ups:
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      • From: Nate Smith <email@hidden>
References: 
 >Multiple Definitions of Symbol (From: Guy English <email@hidden>)
 >Re: Multiple Definitions of Symbol (From: Evan Schoenberg <email@hidden>)
 >Re: Multiple Definitions of Symbol (From: Nate Smith <email@hidden>)

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