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Re: OpenGL 3D textures example in Cocoa?
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Re: OpenGL 3D textures example in Cocoa?


  • Subject: Re: OpenGL 3D textures example in Cocoa?
  • From: Stephane Sudre <email@hidden>
  • Date: Tue, 25 Jan 2005 18:26:25 +0100


On Jan 25, 2005, at 5:24 PM, Lars Forsberg wrote:



Hello.
I wonder if someone knows of a 3D textures example in Cocoa (not GLUT)? I have a
problem rendering 3D textures (the texture is not turned on at all). 2D textures works
fine. I have a good 3D textures example written in GLUT, but I would really like to see one
written in Cocoa so I can compare and see what I am doing wrong.


Is it something special I need to think about if I want to do 3D textures i Cocoa that is different
from GLUT?

Maybe the OpenGL context as I suppose you're required to bind the textures in GLUT too.


There are a bunch of Cocoa OpenGL code on the ADC Web site.



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References: 
 >OpenGL 3D textures example in Cocoa? (From: Lars Forsberg <email@hidden>)

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