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Creating a subclass of an *unknown* object
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Creating a subclass of an *unknown* object


  • Subject: Creating a subclass of an *unknown* object
  • From: Ofri Wolfus <email@hidden>
  • Date: Tue, 14 Jun 2005 23:51:50 +0300

Hi all,
I'm creating a plugin for an application in which is not mine but is open source so i have the code for it.
What i'm trying to do is to subclass an object that's within the app and when my plugin is loaded, to pose it as the original object. The problem is that i'm getting an undefined symbol error when when compiling my plugin.
I *could* include the header and implementation files of the original object within my plugin, but this means that if in a future version this object will change and my plugin will be loaded, both versions of the object will be loaded and this is not a good thing.
What should I do?


- Ofri

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