Re: Is Cocoa incompatible with 64-bit?
Re: Is Cocoa incompatible with 64-bit?
- Subject: Re: Is Cocoa incompatible with 64-bit?
- From: Rosyna <email@hidden>
- Date: Mon, 27 Jun 2005 16:55:56 -0700
No need for it with 64-bit math (at least with floating point math).
Floating point has been 64-bit and you can get 128-but precision with
AltiVec.
I suggest
http://developer.apple.com/documentation/Darwin/Conceptual/64bitPorting/index.html
(the myths).
Only real reason for going 64-bit (on a PowerPC) is if you need huge
amounts of memory (over 3.5gigs).
Ack, at 6/27/05, M. Uli Kusterer said:
64-bit is usually only needed for high-precision maths or maths in
huge number ranges. Lots of data processing and number crunching. In
that case, you'll usually have a command-line tool or daemon to do
the actual work, and you can have your Cocoa app talk to that using
NSTask, pipes etc.
--
Sincerely,
Rosyna Keller
Technical Support/Holy Knight/Always needs a hug
Unsanity: Unsane Tools for Insanely Great People
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