• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: AppleScript and plug-ins
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: AppleScript and plug-ins


  • Subject: Re: AppleScript and plug-ins
  • From: John Calsbeek <email@hidden>
  • Date: Thu, 30 Jun 2005 11:59:35 -0500

Is it possible for a plug-in to add new script suites to the main application? I'm thinking about putting most of my application's functionality in the plug-ins, but not if it means forfeiting AppleScript. Of course, this could be a complete non-issue... I haven't worked enough with Cocoa & AppleScript to be sure. Somehow I'm thinking that this is possible, and that the reason Script Editor launches an application before it opens its script directory is to give it a chance to load its plug-ins... is that totally off- base?

For the record, this appears to be possible through the method - [NSScriptSuiteRegistry loadSuitesFromBundle:].


<file:///Developer/ADC Reference Library/documentation/Cocoa/ Reference/Foundation/ObjC_classic/Classes/ NSScriptSuiteRegistry.html#//apple_ref/doc/uid/20000040-BGBCGEHD>

-John Calsbeek
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Cocoa-dev mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


References: 
 >AppleScript and plug-ins (From: John Calsbeek <email@hidden>)

  • Prev by Date: Re: Is there someway to disable NSComboBoxCell's drop down menus?
  • Next by Date: Re: Questions-fest
  • Previous by thread: Re: AppleScript and plug-ins
  • Next by thread: delete in entity with parent/children relationships calls removeChildrenObject: twice?
  • Index(es):
    • Date
    • Thread