Re: NSGLImage doesnt open large images
Re: NSGLImage doesnt open large images
- Subject: Re: NSGLImage doesnt open large images
- From: Thomas Davie <email@hidden>
- Date: Fri, 11 Mar 2005 00:37:54 +0000
On Mar 11, 2005, at 12:28 AM, Pradeep Kumar wrote:
Hi John
Yes, there is a query for this. I get a value 2048. So whenever the
image size is greater than
2048 pixs in width or height the image doesn't display. However there
are some images
which are less than this size which doesnt display properly. Although
openGL doesn't report
any error for such images, it displays garbled up. It's like there is
some difference in the
parameters between the image and the parameters that are used by
openGL. It's like some
kind of mismatch in the row bytes.
I am reconsidering the use of openGL for displaying images because of
these issues unless
someone has a way to solve this problem.
Doesn't using TEXTURE_RECTANGLE_EXT allow textures of any size
(although not on the graphics card)?
Bob
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